WOLFGaming at Winter Party


presented by hexe and T.T.H. alias The Yamarchants from the Wolf Guard [WOLF] guild



Winter Party Contest Entry



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Brighton
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photo photo First thing you notice about Brighton are the seagulls - no clue what they feed them but they are huge! Next thing you notice in Brighton is the fact that early February seems to be a good time to start wearing short skirts - whereas some girls define "short" as "covering the butt, at least while standing straight". Other than that Brighton is a very vivid town with plenty shops, bars, cafes, pubs, restaurants and a wild mixture of people of every culture, ethnic and continent. We really enjoyed just walking around in this town with open eyes.
 
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NCsoft Office
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photo photo When we arrived at Friday morning we could not access our room yet so we simply went over to the hotel of Kronos, the lead admin behind the German fansite www.guild-wars.info, and had been allowed to dump our luggage into his Dastardly Room of Spontaneuos Selfdisassembly - but at least it had WiFi (addicted geeks on holidays are still addicted geeks). Important guy he is he had been invited by Martin Kerstein, NCsoft's Guild Wars community coordinator for Germany, for a trip through NCsoft's office and so he was on the way to go there. Sassy as we are and because we already knew where the office was located (selfprinted maps for the win!) we simply followed-- uhm, showed him the way there. After we did meet Martin and received some visitor passes (*obiwangesture* "those are people you want to show the office, too") we headed up into the fifth floor and -tadaaa- entered the office of NCsoft Europe. Or at least one of two parts, the one with the community coordinators, the customoer support, the billing department and the web application people. Important to note that this office isn't just for Guild Wars but for all games NCsoft supports in Europe.

photo photo The office itself is very "open", filled with games, gamers and their little gadgets and we really got a hearty welcome. Some people even remembered hexe and me from the Games Convention 2006. Unfortunately there was a meeting for the Guild Wars people coming up so we basically rushed through the rooms, took some pictures, had some "aah" and "ooh" here and there, gave some handshakes and then had been friendly asked to leave again - our arrival had delayed the meeting with "The Boss" by 30 minutes already. Nevertheless a unique chance of a visit!
 
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Intermission
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Afterwards we stumbled into some Brazilian cafe and talked with Kronos for several hours till he did meet up with some guys for dinner and we did meet up with mondo, a person we do play online games with for five years by now. He even is one of the few "born in Brighton" inhabitants of Brighton and gave us some good hints where to go and what to look at. After a huge dinner the workweek demanded its toll and we went to bed early.
 
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Winter Party
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photo photo At Saturday noon the big Winter Party event started. It took place at netpama, an internet cafe in Brighton, and NCsoft had rented the whole thing for the whole day so we had three floors filled with computers for our pleasure. My assumption is that there had been around 50 people or so, mostly winners of the contest plus some other guests like European fanwebsite admins.

photo photo What most people did was to go in there, grab a chair, log in and play Guild Wars. Whole day. To be honest I had not been too happy about the fact it went like it went because there is not much sense in spending several hundreds of bucks and travelling several hundreds of kilometers just to go into an internet cafe and play the same game you play all day at home. I tried not to stay all time in front of the computer but to walk around and find somebody to chat with. Once in a while I managed to get into some very nice conversations with NCsoft employees and even some very friendly Guild Wars fans (hello GuildCast!) but most regular attendees had been too busy with playing Guild Wars to start a decent conversation. Geeks. Like totally.

photo photo Concerning special activities: the present PvP fans spend most of their time with playing a sealed deck tournament, organized by Alex Weeks. At the end of the day with PvP ala "in Sealed Deck you mostly play with a skill bar full of crap" (quote by Izzy) that tournament was won by the guys and gals of Black Emperor, or better to say "the competition was annihilated by them". Which is no wonder since they are one of the best German PvP guilds and somehow got some special invite to the event. On the PvE part NCsoft tried to organize some "3 high level Nightfall missions time attack tournament" which even might have eventually been some test for the so called "hard mode" there had been rumors flying around in the official game update notes at the whole "Protector of Continent" vs "Chaplain of Continent" thingie. Unfortunately among the 16 players taking part in that tournament (4 teams with 4 players each) several didn't have Nightfall and didn't have played very long and so at the end we played a "3 mid level Prophecies missions time attack tournament on normal difficulty". The choosen missions had been Nolany Academy, D'Alessio Seaboard and The Wilds and Kronos, hexe and me had been in one of the competing teams. Our fourth player had been a level 18 W/E from Italy who started playing Guild Wars Prophecies two months ago. He had been the guest of an contest winner who then was not able to come himself at the end. Wicked story but didn't matter, he had been a very friendly guy who used "Sprint" (yay!) and "Fireball" (d'oh!) a lot. Didn't matter, we had awesome fun, ran the missions in decent times, made Mr Italian Stallion wonder a bit ("didn't thought you can play that mission that fast") and at the end of the day our team had the smallest sum of mission times. Yippieh, four Nightfall collector's editions in different languages had been ours! In addition to that we got four of that rare blue Guild Wars t-shirts plus four black Nightfall baseball caps. Great loot I'd say.

photo After the intended Dodgeball PvP tournament got canceled due to technical difficulties the event proceeded to the raffle of 1 of only 15 ever made, oh-so-wanted Guild Wars branded iPod Nanos. Some English guy got very lucky that day. Afterwards there had been some "official" Q&A with the special quest of the event: Izzy, the big skill balance guy of Guild Wars. He came from Seattle over to England for the weekend and had been hanging around all day at the event, being asked questions by the PvP nerds for the whole day. Anyway, time to get it a bit "official" and so we had been standing there and asked stuff. "no questions about Chapter 4, hair dressers or auction houses" was the warning given by Alex Weeks beforehand which caused some serious laughter among the crowd. Anyway, the PvP horde again began to ask questions and based on the fact that most of them speak in abbrevations and acronyms and based on the fact that I am not that much of a PvP player I fear I didn't understand half of what was spoken. What I did catch was that they (ArenaNet) want to change the "Victory or Death" scenario in guild vs guild battles. They already changed a lot of details like pathing of the NPCs but they do not want to remove it or alter it completely because all in all they consider it the right measure to avoid endless guild battle matches (...and if I did misunderstood that, too, I hereby accept public humiliation by Alex Weeks himself). If Izzy would not have been at the Winterparty they would have enabled those details already that weekend but he wants to observe it very closely when it goes online so it will come the next weeks. Personally Izzy prefers 8 vs 8 gameplay and he balances the game according to 8 vs 8 gameplay but he can even see the arguments for smaller party sizes. According to him he starts looking into things when the players start telling him about imbalanced and broken skills or things and "...they are quite good at that". Laughter that caused. Huge whinefests everybody remembered. Funny guy Izzy is.

photo After quite some time he noticed the large amount of PvP questions and he suggested that there should be some PvE questions being asked, too. I couldn't resist and ask "do you know where Gwen is?" and he firmly answered "yes". Despite my question being completely answered already he added that ArenaNet got some skilled story writers and that he is sure that they will find some interesting outcome for that issue. Another question was about Favor of the Gods and access to areas like Underworld and Fissure of Woe. Izzy confirmed that they are not completely happy with the current situation but didn't yet find a good solution where that access is neither too difficult nor too easy - they want those areas to remain something special. When asked about guild storage he gave a very lengthy and detailed explanation why it was announced but still isn't implemented yet: mostly it has something to do with data size, data storage, data flow and the truly global game system of Guild Wars. According to him it is about math and mass of data and they tried out a lot but whenever they thought they got it something else broke. That whole issue of guild storage turned out way more difficult than expected and would take a huge amount of time to do it. At the moment they invest that time on other things on the "to be improved" list and wait till somebody has the big genius idea how it can be done the absolute perfect way without breaking anything else. Basically it is the same for e.x. improvements of the friends list and it was the same for the famous reconnect feature: that one didn't come for a long time because it caused serious headaches concerning cheating and dupeing but at some point it made 'click' in the head of some clever guy and they finally got it done. Last but not least some miscellaneous infos: hero pet naming probably not, hero pet changing maybe yes, China got Guild Wars by now but they play on a completely different system separated from the rest of the Guild Wars world.

Outside of that Q&A we got some other info from some undisclosed but trustworthy source: yes, ArenaNet and/or NCsoft do have people that hunt, observe and ban bots on a daily basis. It's just that they do not tell anybody about the outcome. The community might get the impression that nothing is done because new bot accounts come as fast as existing ones are banned, mostly because the whole "gold farming, gold selling" business is so lucrative for the gold traders. Everybody can find out what Guild Wars gold is worth in reallife cash on the black market and can do the math afterwards: there is some "breakeven of costs" and it seems that one single bot account is "alive" long enough to reach that breakeven so the farmers simply buy a new account as soon as the existing one is banned. Sad reality of online gaming. But to be honest I can sleep a little bit better after I personally heared that from somebody who should know.

photo photo Finally a hint for all German Guild Wars fans: Kronos, the lead admin of www.guild-wars.info, and AmunRa, the lead admin of www.wartower.de, the two German elite Guild Wars fansites, did receive huge bunches of those special numbered and limited Guild Wars winter greeting cards and I simply can not imagine that they keep them all for themselves! Have a look at both websites every once a while to catch one of those 1000 very special cards signed by plenty ArenaNet employees. Noteworthy info is that those two persons come along well with each other, despite their fansite communities being quite harsh to each other sometimes. People, just have a look at the picture, two happily smiling men they are, can't you just be like them?!

At about 10:00 pm the event ended and most people proceeded to the next activity of the day...
 
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After Winter Party Party
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In the basement of a pub the After Event Party started. Funniest thing about it had been the fact that about fifty totally ordinarily dressed gaming geeks would simply pass along the entrance security guard of a crammed night life party institution. Take that you Gucci shoes wearing wannabe visitors, muahaha! Down in the "bar disguised as library" the music hammered loud, an interesting mix of Jeremy Soule and Rammstein, presented on the turntables by DJ Snowstorm alias Martin Kerstein, hobbyist music mixer. We tried to continue our "have nice conversation" principle and even had some success with it despite the loudness factor. Probably a third of the attendees had been NCsoft employees and we had some very nice chit-chat with several of them. Thanks a lot to you-know-who-you-are!
 
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The End
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Sunday and Monday was big chill-out for us including several great dishes in Brighton's and London's restaurants and carrying additional 5 kg of Guild Wars loot around in a backback during a 3 hour London mini tourist trip. What a supercool weekend, thanks for the invitation! Whenever you do that again we'll try our very best to win in such a contest again.
 
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Aion
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Despite our guild being a Guild Wars guild and despite the whole event being a Guild Wars event we had been urged to get some super duper hot insider news about Aion, the next big MMORPG from NCsoft. Let me say one thing in advance: we did our best regarding that request but it is super duper uber difficult to get to know something about Aion. It seems there is some "automatic lip self sealing mechanism" implanted in every NCsoft employee, triggered with the code word "Aion".

But as I said we did our best and we had a whole weekend of time and we did talk a lot to a lot of people and so we now can present a handful of super duper hard earned informations acquired from several different sources about that new game:

Info 1: "it looks beautiful" (quote) - well, yeah, sure it does, we all have seen the screenshots being released so far.

Info 2: "it is amazing" (quote) - well, yeah, sure it is, we thought so even before coming to Brighton.

Info 3: "it is playable" (quote) - well, yeah, sure it is, there must somewhere be some super duper secret hidden alpha test in which they made all those screenshots and gameplay videos.

Info 4: of the 115 NCsoft Europe employees working in Brighton only 8 do have access to the room where they work on anything related to Aion and those 8 people are not allowed to tell anybody -including work mates- what is inside that room.

This leads us to the following two conclusions: first, most NCsoft employees consider Aion as super duper hot as all the gamers worldwide do, and second, most NCsoft employees have absolutely no clue about Aion just as all the gamers worldwide have not - which probably includes our 4 aforementioned sources and so all our talking-our-tonques-dry had been totally superfluous and uncovered nothing super duper secret. Despite the existience of Room 51 of course...
 
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The Yamarchants


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